DOS Days

Quake

Released: June 1996
Published by: id Software
Developed by: id Software
Author(s): Michael Abrash, John Carmack, John Romero, John Cash, American James McGee, Adrian Carmack, Kevin Cloud, Sandy Peterson, Tim Willits, Michael Trent Reznor (Nine Inch Nails), Shawn C. Green, Jay Wilbur, Mike Wilson, Sandy Petersen.


Quake running in VGA 320 x 200 up to 1280 x 1024 resolution


System Requirements

System Requirements 80486DX/4-100 CPU (Pentium 100 recommended), 8 MB RAM (16 MB recommended), 2x CD-ROM drive
Graphics support for VGA (320x200), Super VGA (up to 1280 x 1024).
Audio support for Sound Blaster, Sound Blaster 16/Pro, Sound Blaster AWE32 and General MIDI.
Original Media One CD-ROM.
Installed Size (MB) 80 MB

 

Introduction

Following what they had learned from the Doom series of first-person shooters, id Software developed a brand new engine for their successor, and launched Quake two years later, in 1996. It was their first to have fully 3D models that were rendered in real-time. The engine had support for static lightmaps and 3D light sources for non-moving objects and Gouraud shading for moving objects. While the game was first released with software-only 3D rendering, a version called VQuake was released alongside Rendition's Verite 1000 which took advantage of the Rendition graphics card's onboard accelerator. For Windows 95, a version called GLQuake was developed that supported the OpenGL API.

As with Doom and Doom II, multiplayer modes made Quake yet another highly successful title. This time, 2 or more players could play simultaneously online or over a local network in a variety of modes. Deathmatch had players competing against each other where if a player dies they can immediately respawn somewhere else on the level. Cooperative mode allowed for 2 or more players to join a team to fight against other teams.

The single-player game comprises four episodes that have your protagonsit playing over 26 gothic/medieval levels against hordes of enemies that come through the "Slipgate", a kind of teleport from other worlds. Just as with Wolfenstein 3D and the Doom series, levels are unlocked by finding keys or switches to open doors, as well as secret areas to uncover. At the start of each episode you can choose from three different skill levels: easy, medium and hard. A fourth skill level, called "Nightmare" was hidden from the player due to its excessive difficulty.

True to their roots, id Software released the first episode on shareware.

Quake was widely anticipated by the DOS gaming community after its initial announcement shortly after the release of Doom II, but the engine's development took much longer than id Software had first planned. Various design decisions, anomisity and disagreements amongst the developers led to many of them departing id Software almost immediately after the game was released, including one of if's co-founders, John Romero. Despite this, the game was complete and was met with critical acclaim by games magazines and consumers.

Fan-made mods became widespread and helped popularise the game long after it would have ordinarily been confined to the history books. These comprised new maps, enemies, sounds and multiplayer modes. Subsequent games from third parties leveraged the power of the Quake engine after its source code was released to the public domain on the GNU General Public Licence in December 1999.

From where can it be run?

The game must be installed to your hard disk.

 

Copy Protection

Quake has no copy protection.

 

How to Setup

To install the game, Insert the CD-ROM and run INSTALL.BAT:

Immediately after installation is complete, the SETUP utility is run and takes you through controller, music and sound effects setup options:

1) Control type options:

2) Select Music Sound card and port address:

3) Select Sound Effects device, port address, IRQ, and DMA channel:

4) Select Number of Sound FX to mix:

5) Back to the main menu:

6) From left: Keyboard/Mouse/Joystick configuration:

7) If you choose to run a network/modem/serial game, you will get this set of options depending on the type of connection you want to use:

From left: IPX-compatible network (Novell), modem, and serial link:

 

Problems

Symptom:
Cause:
Resolution:

 

To Quit the Game

Hit ESC to bring up the game menu. Then use the cursor keys to move the highlight down to 'Quit Game' and hit Enter.

 

Supporting Documents

Here are the original documents that came with the game:

 

Save Games

You can save your progress at any time during the game, and reload at any time. Save games are stored in 'slots'. The save game files contain player location, health, weapon, ammo and armor status, live/dead status of all monsters on the map level, and more.

 

Versions of the game known to exist

Version Date Comments
1.01 13 Jul 1996 First shareware release.


Original CD-ROM Contents

The single CD-ROM contains both the shareware Episode 1 and the subsequent Episodes 2 to 4 in encrypted form.

v1.01, Disc 1 of 1 (CD-ROM):

Directory of E:\.
IDSTUFF <DIR> 02-08-1996 1:18
QUAKE_SW <DIR> 31-07-1996 19:44
INSTALL BAT 736 25-07-1996 22:18
SETUP EXE 89,952 23-07-1996 23:26
2 File(s) 90,688 Bytes.

Directory of E:\IDSTUFF\.
. <DIR> 02-08-1996 1:18
.. <DIR> 01-01-1980 0:00
DEATH <DIR> 31-07-1996 0:16
DOOM2 <DIR> 31-07-1996 0:16
DOOM_SE <DIR> 31-07-1996 0:16
DOOM_SW <DIR> 31-07-1996 0:16
FINALDOS <DIR> 01-08-1996 0:57
HERETC13 <DIR> 31-07-1996 0:17
HEXEN11 <DIR> 31-07-1996 0:17
HRTIC_SE <DIR> 31-07-1996 0:17
IDSTUFF <DIR> 31-07-1996 0:17
INSTRUCT <DIR> 31-07-1996 0:17
MASTER <DIR> 31-07-1996 0:17
QUAKE4 <DIR> 02-08-1996 1:18
REG <DIR> 31-07-1996 0:17
WOLF14 <DIR> 31-07-1996 0:17
WOLF3D <DIR> 31-07-1996 0:17
FLOW EXE 678,400 31-07-1996 0:16
FLOWLIB DIR 6,484 02-08-1996 1:18
FLOWLIB LIB 5,429,976 02-08-1996 1:18
HAMWAL1 WAV 13,530 31-07-1996 0:17
HIGHEDIT DLL 536,720 31-07-1996 0:17
INSTALL BIN 43,552 31-07-1996 0:17
INSTALL BMP 153,718 31-07-1996 0:17
INSTALL DLL 90,624 31-07-1996 0:17
INSTALL EXE 9,216 31-07-1996 0:17
INSTALL INF 915 31-07-1996 0:17
MULTIDRV LOG 210 31-07-1996 0:17
NULL WAV 45 31-07-1996 0:17
PAGEMKR DIR 556 01-08-1996 22:57
PAGEMKR LIB 694,784 01-08-1996 22:57
PHOTOS DIR 364 31-07-1996 23:26
PHOTOS LIB 1,616,780 31-07-1996 23:26
PROCHOOK DLL 4,928 31-07-1996 0:17
QINSTALL BIN 43,552 31-07-1996 0:17
QINSTALL EXE 9,216 31-07-1996 0:17
QINSTALL INF 915 31-07-1996 0:17
QSTART EXE 89,952 31-07-1996 0:17
README WRI 5,888 31-07-1996 0:17
REDIR16 DLL 79,872 31-07-1996 0:17
RTF DLL 98,037 31-07-1996 0:17
SKU 17 1,706 31-07-1996 0:17
TAGS DIR 364 31-07-1996 23:26
TAGS LIB 786,744 31-07-1996 23:26
TDCURSOR EXE 49,952 31-07-1996 0:17
TDVIEW EXE 150,276 31-07-1996 0:17
TDWIN INI 109 31-07-1996 0:17
UNINSTAL BIN 48,205 31-07-1996 0:17
UNINSTAL BMP 153,718 31-07-1996 0:17
UNINSTAL DLL 28,095 31-07-1996 0:17
UNINSTAL EXE 13,824 31-07-1996 0:17
UNINSTAL INF 201 31-07-1996 0:17
35 File(s) 10,841,428 Bytes.

Directory of E:\QUAKE_SW\.
. <DIR> 31-07-1996 19:44
.. <DIR> 01-01-1980 0:00
DEICE EXE 36,064 13-07-1996 5:02
INSTALL BAT 309 13-07-1996 5:10
INSTALL PIF 995 31-07-1996 19:48
QINST BAT 321 19-07-1996 17:48
QSW101 1 1,397,174 13-07-1996 5:03
QSW101 2 1,433,600 13-07-1996 5:03
QSW101 3 1,433,600 13-07-1996 5:03
QSW101 4 1,433,600 13-07-1996 5:03
QSW101 5 1,433,600 13-07-1996 5:03
QSW101 6 1,433,600 13-07-1996 5:03
QSW101 7 402,762 13-07-1996 5:03
QSW101 DAT 213 30-07-1996 21:27
README TXT 851 31-07-1996 19:52
13 File(s) 9,006,689 Bytes.

 

 

Installed Directory Contents

Once installed, the following directory structure exists in the game directory which by default is <drive>:\QUAKE_SW

Original shareware version only, version 1.01:

 
                              
Directory of C:\QUAKE_SW\.
. <DIR> 25-09-2023 16:43
.. <DIR> 25-09-2023 17:19
ID1 <DIR> 25-09-2023 16:51
CWSDPMI EXE 25,920 25-09-2023 16:38
GENVXD DLL 17,408 25-09-2023 16:38
HELP TXT 4,751 25-09-2023 16:38
LICINFO TXT 4,031 25-09-2023 16:38
MANUAL TXT 44,326 25-09-2023 16:38
MGENVXD VXD 9,883 25-09-2023 16:38
ORDER TXT 3,869 25-09-2023 16:38
PDIPX COM 26,511 25-09-2023 16:38
Q95 BAT 65 25-09-2023 16:38
QLAUNCH EXE 314,880 25-09-2023 16:38
QUAKE EXE 396,288 25-09-2023 16:38
QUAKEUDP DLL 32,256 25-09-2023 16:38
README TXT 18,853 25-09-2023 16:38
SLICNSE TXT 10,036 25-09-2023 16:38
TECHINFO TXT 76,067 25-09-2023 16:38
15 File(s) 985,144 Bytes.

Directory of C:\QUAKE_SW\ID1\.
. <DIR> 25-09-2023 16:51
.. <DIR> 25-09-2023 16:43
CONFIG CFG 1,718 25-09-2023 16:51
PAK0 PAK 18,276,119 25-09-2023 16:43
2 File(s) 18,277,837 Bytes.