Hercules Terminator 128/3D
The Hercules Terminator 128/3D was built around S3's Trio3D chipset, an enhanced 128-bit graphics engine that also contained the 3D engine from the ViRGE/GX2.
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Released | 1998 |
| Bus | AGP 2x | |
| Chipset | S3 Trio3D | |
| Standards | VGA | |
| Memory | 4 MB or 8 MB SDRAM (128-bit, 10ns) | |
| RAMDAC | (Embedded, 230 MHz) | |
| Ports | 15-pin DSUB (analogue RGB video out) | |
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| Price | At launch: $199 |
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| See Also | Terminator 3D/DX |
The Hercules Terminator 128/3D was compatible with DirectX 5. With 4 MB of SDRAM, at a resolution of 1280 x 1024 the Terminator 128/3D could display up to 64,000 colours, and at 1024 x 768 it could show 16.7 million colours.
Board Revisions
Competition
In the Media
Setting it Up
Downloads
Operation Manual Get in touch if you can provide this missing item! |
Original Utility Disk Get in touch if you can provide this missing item! |
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