F-15 Strike Eagle II

Released: 1989
Published by: MicroProse Software, Inc.
Developed by: MPS Labs, Inc.
Author(s): Sid Meier, Andy Hollis, Michael Haire, Murray Taylor, Ken Lagace, Jim McConkey, Bruce Shelley, Max Remington III.

            Screenshots from original game in VGA

                
 Screenshots from original game in EGA

      
Operation Desert Storm Add-On Disk, showing the new theatres and missions, as well as night-time modes


System Requirements

System Requirements 8088 or 8086 and compatibles. 384K RAM required. DOS 2.0-3.3 (DOS 4.0 and above require a patch). Hercules monochrome/CGA/Tandy 1000/EGA/MCGA/VGA graphics supported. Audio support is PC speaker, Tandy/PC Jr, Ad Lib, or Roland MT-32 (with patch). Joystick optional (and recommended).
Original Media Two 5.25" 360 KB (DD) disks or one 3.5" 720 KB (DD) floppy disk.
In 1994, the title was re-released on budget label "Kixx", which came on a CD-ROM.
Installed Size 622 KB

 

Introduction

F-15 Strike Eagle II was the successor to MicroProse's much earlier F-15 Strike Eagle from 1985, although the game has much more in common with F-19 Stealth Fighter, which was released a year earlier. Both games use the same flight simulator engine, but in F-15 SE2, this has been enhanced with 256-colour graphics. There are four different theatres of war and now 11 camera angles including a few extra "Director's Mode" ones like seeing SAM sites launch missiles, and a view from your missile as it heads toward its destination.

This time around, MicroProse focussed on entertainment value, and less on making this a simulation (there is no keyboard overlay provided with F-15 SE2, like there was with F-19). So on the one hand, it's a little arcade-like which makes it very fun and accessible but on the other it lacks the depth and longevity that you might get from a 'serious' flight simulator.

Other sims that came out the same year include Microsoft Flight Simulator 4.0 and A-10 Tank Killer.
A year later we got F-29 Retaliator (Ocean) and LHX Attack Chopper (Electronic Arts).

Andy's Recommended Setup
"F-15 Strike Eagle II has very low system requirements, but I would still recommend a 386 CPU (one of any speed) with 1 MB of memory. Any VGA graphics card is good - the game will run at a maximum resolution of 320x200 in 256 colours. As with most titles, the best version to play is the last one that was released: v451.02 - but do also install the Expansion Disk (v451.03) which adds 3 more theatres of war including night missions and Roland MT-32 audio. For audio I recommend you play the game in Roland MT-32 mode on an MT-32 "old". To top it off, use a decent analogue joystick - the keys are ok but you will be more accurate and it will feel more immersive with a joystick."


From where can it be run?

The game can be run from the original floppy disks or installed to hard disk which is recommended.

For installation to your hard disk, you can either use the DOS COPY command or use the provided INSTALL program which is on disk "A". This INSTALL program can also be used to create a backup floppy disk (3.5" 1.44 MB floppy) of the original.

To run the game, execute F15.COM with or without command-line options.

 

Game Audio/Video

Ad Lib (emulated) Intro 
Tandy 1000 (emulated) Intro 
MT-32 "Old" Intro 
MT-32 "New" Intro 

 

Copy Protection

The game has no copy protection.

 

How to Setup

The game does not come with a setup program. Instead, simply running the F15.COM file to start the game automatically takes you through some setup options each time. You are prompted for the following:

1) Joystick:


2) Select graphics mode::

3) Select sound driver:

All settings can also be specified as direct command-line arguments when you run F15.COM, as follows:
/J - use joystick
/NJ - use keyboard only

/GM - MCGA/VGA graphics
/GE - EGA graphics
/GC - CGA graphics
/GT - Tandy 1000 graphics
/GH - Hercules monochrome graphics

/D2 - Exceptional ground detail (for very fast machines)
/D1 - Moderate ground detail (for AT-class machines) - this is the default setting if you don't use any /D command-line argument.
/D0 - Very little ground detail (for slow machines)

/AI - IBM sound (PC speaker)
/AA - Ad Lib sound
/AN - No sound
/AR - Roland MT-32 sound (only if you have installed the update - see further down)
/AT - Tandy 1000 sound

For example, to run F-15 SE2 on your PC/XT with CGA graphics and no joystick, run:
F15 /NJ /GC /D0.
To run F-15 SE2 on your 80286 PC with EGA graphics and a joystick, running with default ground detail, run:
F15 /J /GE

If you don't provide a command-line argument for joystick you will still be prompted for a decision when starting up the game. If you choose Joystick = Y, you will be asked to center the joystick to calibrate it for the game.

To abort the setup/game startup and return to the command prompt, press CTRL-C, or if you are in joystick calibration mode, press CTRL-BREAK.

Whilst there is no Roland Sound option in the original game, MPS Labs later released updated sound drivers to allow many of their older games (F-15 SE2 included!) to work with the Roland MT-32. The file that contains these drivers, MPSROL.ZIP, can be downloaded here. The README file within the archive contains instructions on what files to put where. Once the patch is installed, run the game with "F15 /AR". Roland sound works with a game port MIDI cable connected between your Roland MT-32 and sound card's Game/MIDI port (so it does not require an "Intelligent" mode interface such as the MFC-IPC or equivalent).

The game doesn't require any extended memory (XMS) or expanded memory (EMS) drivers to be loaded, and runs quite happily in DOS with just 532 KB of free conventional memory.

 

Problems

Symptom: Game crashes / system reboots when you start a mission.
Cause: Your system is too fast.
Resolution: Disable either internal and external caches (or both) via the BIOS. If possible, bring the speed down to the equivalent of a 486SX-25, and the game should then start properly.

Symptom: "No Adlib board present in system" message appears on startup.
Cause: MicroProse's original Ad Lib audio driver file fails to work properly on faster systems (486DX2-66 and up).
Resolution: Download and install the updated Ad Lib driver file which is a replacement ASOUND.EXE file (this file provides Ad Lib sound support for the game). The replacement file patches F-15 SE2 to work properly on all systems.

Symptom: Installed the Roland patch, but the sounds are strange - The intro sounded ok, but when in the cockpit you hear no engine roar at all when flying - just silence. Other button controls do output some sounds.
Cause: The game [plus the Roland patch] requires an MT-32 "Old" (the one with no headphone jack on the back). The MT-32 "New" and MT-100 are not 100% compatible with the MT-32 "Old" - they were introduced around the time the General MIDI format was being ironed out, so Roland moved the locations of some of the MT-32 sound samples around. This means games whose sound was designed and tested on the MT-32 "Old" may sound 'wrong' on the MT-32 "New" or MT-100. Another cause for this incompatibility is that games designers became aware of bugs in the MT-32 "Old"'s firmware, and often exploited these to produce the sounds. Since the MT-32 "New" and MT-100 run on different firmware, these bugs cannot be exploited by the software, resulting in different/no sound.

 

Keys

Flight Controls

+ and-           Increase Throttle / Decrease Throttle
Shft + and -   Max Power / No Power
A - Afterburner
L - Landing Gear
P - Automatic Pilot ON/OFF
B - Brakes
ESC - Eject

Weapons and Defenses

S -Short Range Missiles   M -Medium Range Missiles
G -Ground Attack Missiles F -Flare Release
C -Chaff Release              T -Target Search
RET - Fire Missile
BackSpace - Fire Cannon

Avionics

W -Waypoint Select       R -Radar Range
Z -Zoom In Map             X -Zoom Out Map

Views

F1 -Look Front
Space - Return to Cockpit
F2 -Look Left       F3 -Look Right
F4 -Look Rear      F5 -Slot View
F6 -Chase Plane   F7 -Side View
F8 -Missile View   F9 -Tactical View
F10 - Reverse Tactical View
D -Director Mode ON/OFF

Simulation Controls

ALT A -Accelerate Time   ALT B -Boss, Hide Game
ALT D -Detail Adjust        ALT K -Kbd Sensitivity
ALT P -Pause                  ALT Q -Quit
ALT R -Re-Supple            ALT J -Joystick Re Center
ALT T -Training               ALT V - Volume Adjust

 

To Quit the Game

Press Alt-Q at any time. A screen highlighting some other MicroProse Software titles is displayed, along with a prompt, "Exit to DOS Y/N ?". Press Y to return to the command prompt.

 

Supporting Documents

Here are the original documents that came with the game:

  • Technical Supplement
  • Quick Reference Card
  • User Manual

And here are aftermarket docs:

 

Save Games

If you run the game from the original floppy disks (not recommended), no "save game" data will be written to them. Best to install and run the game on your hard disk, or make backup copies of the original disks (two 5.25" 1.2 MB disks) and keep them write-enabled so that save games can be stored on these disks.

All personal data for the game is stored in a file called HALLFAME in the main game directory. This data is only written to the file after you land, so if for any reason you don't want the mission results to be saved to your pilot's record, press ALT-Q to quit the game before the end.

You can backup this file (copy and rename it) if you wish to keep a record of the roster at a given point in time, and then later replace the original with your copy to restore it. The file is not readable/editable in a text editor.

 

Versions of the game known to exist

Version Date Comments
Playable Demo (unknown)  
451.01 1989 First release.
451.02 12th July 1989 Second release.
Scenario disk (451.03) 22nd May 1991 The expansion pack, "Operation Desert Storm".
Requires the full game to be installed first. See below for details.
Kixx re-released 1994 Adds flight missions based on those of the Desert Storm campaign. Came on a single CD-ROM.

 

Add-Ons / Expansions

A single add-on was produced for F-15 Strike Eagle II, called Operation: Desert Storm, released in 1991. This added 3 new scenarios, two of which were created for the earlier F-19 Stealth Fighter title: North Cape and Central Europe. The third new scenario was based on the Gulf War called "Desert Storm", so is set in the Persian Gulf. The Desert Storm scenario provides 8 missions. Alternatively, you can opt for a randomly-created mission. Also, night missions, improved sound support (Roland), and new weapons were included to reflect the new theatres of war.

The Kixx re-release (1994) came on a CD-ROM and added flight missions based on those of the Desert Storm campaign.

 

Reviews

ACE (UK, October 1989)
 

The One (UK, October 1989)
  

Computer & Video Games (UK, October 1989)
 

 

Original Floppy Disk Contents

The floppy disks have volume labels that denote the minor version of the game, e.g. "F15A001" and "F15B001", denoting Disk A, Disk B etc, and minor version .01.

Main Game
Disk 1 of 2 (5.25" 360 KB DS/DD, v451.02):

.              <DIR>            06-05-2021 11:50
..             <DIR>            06-05-2021  8:11
ADV      PIC              8,514 12-07-1989  8:37
ARMPIECE PIC              4,747 11-07-1989 17:49
ASOUND   EXE              9,252 29-08-1989 15:13
CGRAPHIC EXE             15,951 12-07-1989 11:47
DBICONS  SPR              6,356 22-06-1989 13:30
DEATH    PIC              4,495 12-07-1989  9:01
DESK     PIC              6,311 12-07-1989  9:01
DS       EXE              9,715 28-06-1989 13:18
EGRAPHIC EXE             15,881 10-07-1989 11:52
END      EXE             29,739 18-08-1989 11:23
F15      COM              8,846 29-08-1989 16:02
F15      SPR              3,300 29-06-1989 14:20
GULF     WLD              2,695 06-02-1989 10:53
HALLFAME                    258 12-07-1989 16:17
HISCORE  PIC                991 16-06-1989 11:52
ISOUND   EXE              2,918 29-08-1989 16:04
LABS     PIC              2,241 22-06-1989  9:03
LB       3DG              1,810 13-09-1988 20:11
LB       3DT              3,316 04-10-1988 11:37
LIBYA    SPR              6,744 05-10-1988  0:50
LIBYA    WLD              2,080 06-02-1989 10:53
ME       3DG              1,810 23-06-1989  9:57
ME       3DT              3,172 23-06-1989  9:57
ME       SPR              9,524 31-05-1989 10:56
ME       WLD              2,120 23-06-1989 11:11
MEDAL    PIC              4,103 12-07-1989  9:01
MGRAPHIC EXE             10,586 12-07-1989 10:01
MISC     EXE                689 26-09-1988 19:09
NSOUND   EXE                635 11-07-1989 11:27
PERSIAN  SPR              9,907 23-09-1988 13:36
PG       3DG              1,810 17-09-1988 18:36
PG       3DT              3,132 27-09-1988 15:47
PROMO    PIC              4,478 12-07-1989  9:01
READ     ME                 816 28-08-1989 11:32
START    EXE             35,525 29-08-1989 14:41
SU       EXE             15,183 18-08-1989 11:40
TGRAPHIC EXE             11,486 12-07-1989 17:32
TITLE16  PIC              7,529 15-08-1989 16:27
TITLE640 PIC             25,175 15-08-1989 16:27
TSOUND   EXE              3,264 29-08-1989  9:57
VN       3DG              1,810 26-06-1989 16:35
VN       3DT              3,964 26-06-1989 16:41
VN       SPR              9,146 31-05-1989 10:57
VN       WLD              1,971 15-06-1989 15:16
WALL     PIC              4,079 11-07-1989 17:38
   45 File(s)           318,074 Bytes.

Main Game
Disk 2 of 2 (5.25" 360 KB DS/DD, v451.02):

.              <DIR>            06-05-2021 11:50
..             <DIR>            06-05-2021  8:11
15FLT    3D3             21,011 16-05-1989 11:13
256LEFT  PIC              6,803 12-07-1989  9:27
256PIT   PIC              5,760 22-05-1989 14:05
256REAR  PIC              7,973 15-05-1989 14:06
256RIGHT PIC              5,819 12-05-1989 14:25
3INSTALL BAT                970 13-07-1989 10:36
5INSTALL BAT              1,077 11-07-1989 15:58
COCKPIT  PIC              3,039 22-05-1989 13:44
DS       EXE              9,715 28-06-1989 13:18
EGAME    EXE             86,963 29-08-1989 16:17
F15DGTL  BIN             32,158 12-07-1989 14:20
F15LOADR                     67 12-07-1989 16:14
INSTALL  BAT                467 14-10-1988  8:52
LB       3D3             24,265 29-09-1988 16:06
LB       3DG              1,810 13-09-1988 20:11
LB       3DT              3,316 04-10-1988 11:37
LEFT     PIC              4,436 12-07-1989  9:26
ME       3D3             26,349 23-06-1989  9:53
ME       3DG              1,810 23-06-1989  9:57
ME       3DT              3,172 23-06-1989  9:57
PG       3D3             25,574 29-09-1988 17:04
PG       3DG              1,810 17-09-1988 18:36
PG       3DT              3,132 27-09-1988 15:47
PHOTO    3D3             20,512 30-09-1988 12:01
REAR     PIC              5,622 15-05-1989 13:53
RIGHT    PIC              3,979 15-06-1989 17:34
VN       3D3             26,541 26-06-1989 16:38
VN       3DG              1,810 26-06-1989 16:35
VN       3DT              3,964 26-06-1989 16:41
   29 File(s)           339,924 Bytes.

                  

Main Game
Disk 1 of 1 (3.5" 720 KB DS/DD)

.              <DIR>            11-05-2021 21:21
..             <DIR>            06-05-2021 20:58
15FLT    3D3             21,011 16-05-1989 11:13
256LEFT  PIC              6,803 12-07-1989  9:27
256PIT   PIC              5,760 22-05-1989 14:05
256REAR  PIC              7,973 15-05-1989 14:06
256RIGHT PIC              5,819 12-05-1989 14:25
ADV      PIC              8,514 12-07-1989  8:37
ARMPIECE PIC              4,747 11-07-1989 17:49
ASOUND   EXE              9,192 13-07-1989 11:01
CGRAPHIC EXE             15,951 12-07-1989 11:47
COCKPIT  PIC              3,039 22-05-1989 13:44
DBICONS  SPR              6,356 22-06-1989 13:30
DEATH    PIC              4,495 12-07-1989  9:01
DESK     PIC              6,311 12-07-1989  9:01
DS       EXE              9,715 28-06-1989 13:18
EGAME    EXE             87,443 13-07-1989  9:12
EGRAPHIC EXE             15,881 10-07-1989 11:52
END      EXE             29,723 13-07-1989  9:12
F15      COM              8,863 07-03-1994 18:08
F15      SPR              3,300 29-06-1989 14:20
F15DGTL  BIN             32,158 12-07-1989 14:20
F15LOADR                     58 23-04-1994 11:45
GULF     WLD              2,695 06-02-1989 10:53
HALLFAME                    258 14-07-1996 15:40
HISCORE  PIC                991 16-06-1989 11:52
INSTALL  BAT              2,165 23-04-1994 13:39
ISOUND   EXE              2,834 12-07-1989 15:14
LABS     PIC              2,241 22-06-1989  9:03
LB       3D3             24,265 29-09-1988 16:06
LB       3DG              1,810 13-09-1988 20:11
LB       3DT              3,316 04-10-1988 11:37
LEFT     PIC              4,436 12-07-1989  9:26
LIBYA    SPR              6,744 05-10-1988  0:50
LIBYA    WLD              2,080 06-02-1989 10:53
ME       3D3             26,349 23-06-1989  9:53
ME       3DG              1,810 23-06-1989  9:57
ME       3DT              3,172 23-06-1989  9:57
ME       SPR              9,524 31-05-1989 10:56
ME       WLD              2,120 23-06-1989 11:11
MEDAL    PIC              4,103 12-07-1989  9:01
MGRAPHIC EXE             10,586 12-07-1989 10:01
MISC     EXE                689 26-09-1988 19:09
NSOUND   EXE                635 11-07-1989 11:27
PERSIAN  SPR              9,907 23-09-1988 13:36
PG       3D3             25,574 29-09-1988 17:04
PG       3DG              1,810 17-09-1988 18:36
PG       3DT              3,132 27-09-1988 15:47
PHOTO    3D3             20,512 30-09-1988 12:01
PROMO    PIC              4,478 12-07-1989  9:01
READ     ME                 168 06-07-1989 11:15
REAR     PIC              5,622 15-05-1989 13:53
RIGHT    PIC              3,979 15-06-1989 17:34
START    EXE             35,525 13-07-1989  8:31
SU       EXE             15,167 10-07-1989 16:30
TGRAPHIC EXE             11,486 12-07-1989 17:32
TITLE16  PIC              7,440 12-07-1989  8:28
TITLE640 PIC             23,146 12-07-1989  8:28
TSOUND   EXE              3,313 12-07-1989 15:12
VN       3D3             26,541 26-06-1989 16:38
VN       3DG              1,810 26-06-1989 16:35
VN       3DT              3,964 26-06-1989 16:41
VN       SPR              9,146 31-05-1989 10:57
VN       WLD              1,971 15-06-1989 15:16
WALL     PIC              4,079 11-07-1989 17:38
   63 File(s)           624,705 Bytes.

Operation Desert Storm Add-On Disk (5.25" 360 KB DS/DD):

.              <DIR>            06-05-2021 12:02
..             <DIR>            06-05-2021 12:01
1        PIC             20,728 27-03-1991 16:09
2        PIC             11,025 27-03-1991 16:09
3        PIC              3,982 27-03-1991 16:38
4        PIC             13,174 27-03-1991 14:23
ASOUND   EXE              9,388 14-03-1991 11:07
CE       3D3             23,461 06-10-1988 13:51
CE       3DG              1,810 30-09-1988 10:21
CE       3DT              3,916 04-10-1988 10:05
CE       WLD              2,937 13-10-1988 15:14
CEUROPE  SPR              9,434 23-09-1988 13:39
DEMO     EXE              5,407 28-03-1991 11:14
EGAME    EXE             56,842 27-03-1991 10:23
END      EXE             17,982 27-03-1991 10:11
F15      COM              8,846 27-03-1991 10:07
INSTALL  EXE              2,979 27-03-1991  9:07
ISOUND   EXE              6,206 22-03-1991 16:30
JP       3D3             39,892 11-03-1991 17:18
JP       3DG              1,810 04-03-1991 15:33
JP       3DT              3,948 04-03-1991 17:36
JP       SPR              9,885 14-03-1991  9:58
JP       WLD              2,116 14-03-1991 17:05
MGRAPHIC DEM              4,220 28-03-1991 10:57
NC       3D3             26,691 29-09-1988 16:22
NC       3DG              1,810 20-09-1988 10:25
NC       3DT              3,228 20-09-1988 10:25
NC       WLD              2,280 13-10-1988 15:14
NCAPE    SPR              7,138 23-09-1988 13:38
READ     ME               2,047 28-03-1991 11:28
RSOUND   EXE             11,885 14-03-1991 11:28
START    EXE             22,861 27-03-1991 10:11
SU       EXE              9,818 22-03-1991 13:23
   31 File(s)           347,746 Bytes.

Installed Directory Contents

Once installed, the following directory structure exists in the game directory.

Full game only (no expansion pack). Game version 451.02.

 
                              
Directory of C:\GAMES\F15
.            <DIR>         06/05/21   20:42
..           <DIR>         06/05/21   20:42
15FLT    3D3        21,011 16/05/89   11:13
256PIT   PIC         5,760 22/05/89   14:05
256LEFT  PIC         6,803 12/07/89    9:27
256RIGHT PIC         5,819 12/05/89   14:25
256REAR  PIC         7,973 15/05/89   14:06
3INSTALL BAT           970 13/07/89   10:36   <== Use to install from 3.5" floppies
5INSTALL BAT         1,077 11/07/89   15:58   <== Use to install from 5.25" floppies
ADV      PIC         8,514 12/07/89    8:37
ARMPIECE PIC         4,747 11/07/89   17:49
ASOUND   EXE         9,252 29/08/89   15:13   <== Ad Lib sound file
CGRAPHIC EXE        15,951 12/07/89   11:47   <== CGA graphics file
COCKPIT  PIC         3,039 22/05/89   13:44
DBICONS  SPR         6,356 22/06/89   13:30
DEATH    PIC         4,495 12/07/89    9:01
DESK     PIC         6,311 12/07/89    9:01
DS       EXE         9,715 28/06/89   13:18
EGAME    EXE        86,963 29/08/89   16:17   <== EGA main game executable
EGRAPHIC EXE        15,881 10/07/89   11:52   <== EGA graphics file
END      EXE        29,739 18/08/89   11:23
F15      COM         8,846 29/08/89   16:02   <== Use this to run the game
F15      SPR         3,300 29/06/89   14:20
F15DGTL  BIN        32,158 12/07/89   14:20
F15LOADR                67 12/07/89   16:14   
HALLFAME               258 12/07/89   16:17   <== Hi score table / save game file
HISCORE  PIC           991 16/06/89   11:52
INSTALL  BAT           467 14/10/88    8:52   <== Use to install the game
ISOUND   EXE         2,918 29/08/89   16:04   <== PC Speaker sound file
LABS     PIC         2,241 22/06/89    9:03   <== "MPS Labs" pic
LB       3D3        24,265 29/09/88   16:06   ===|
LB       3DT         3,316 04/10/88   11:37      |
LB       3DG         1,810 13/09/88   20:11      |== Libya theater files
LIBYA    WLD         2,080 06/02/89   10:53      |
LIBYA    SPR         6,744 05/10/88    0:50   ===|
LEFT     PIC         4,436 12/07/89    9:26
MEDAL    PIC         4,103 12/07/89    9:01
ME       3D3        26,349 23/06/89    9:53   ===|
ME       3DG         1,810 23/06/89    9:57      |
ME       3DT         3,172 23/06/89    9:57      |== Middle East theater files
ME       SPR         9,524 31/05/89   10:56      |
ME       WLD         2,120 23/06/89   11:11   ===|
MGRAPHIC EXE        10,586 12/07/89   10:01   <== MCGA/VGA graphics file
MISC     EXE           689 26/09/88   19:09
NSOUND   EXE           635 11/07/89   11:27   <== No sound file
PERSIAN  SPR         9,907 23/09/88   13:36   ===|
PG       3D3        25,574 29/09/88   17:04      |
PG       3DG         1,810 17/09/88   18:36      |== Persian Gulf theater files
PG       3DT         3,132 27/09/88   15:47      |
GULF     WLD         2,695 06/02/89   10:53   ===|
PHOTO    3D3        20,512 30/09/88   12:01
PROMO    PIC         4,478 12/07/89    9:01
READ     ME            816 28/08/89   11:32
REAR     PIC         5,622 15/05/89   13:53
RIGHT    PIC         3,979 15/06/89   17:34
START    EXE        35,525 29/08/89   14:41
SU       EXE        15,183 18/08/89   11:40
TGRAPHIC EXE        11,486 12/07/89   17:32
TITLE16  PIC         7,529 15/08/89   16:27   <== 16-colour title screen
TITLE640 PIC        25,175 15/08/89   16:27   <== EGA title screen
TSOUND   EXE         3,264 29/08/89    9:57   <== Tandy sound file
VN       3D3        26,541 26/06/89   16:38   ===|
VN       3DG         1,810 26/06/89   16:35      |
VN       3DT         3,964 26/06/89   16:41      |== 
VN       SPR         9,146 31/05/89   10:57      |
VN       WLD         1,971 15/06/89   15:16   ===|
WALL     PIC         4,079 11/07/89   17:38
 68 file(s)        627,459 bytes